House of Crows: Properties Owned

The concept of the Crows actually owning properties is not entirely new, though the extent of which has only been very large in the past few hundred years. More compounds were acquired and constructed as the guild's influence and power grew. Eventually the acquisition of safehouses became a necessity, both to ensure the survivability of Crows and due to the overcrowding of many of the compounds, primarily in Antiva. Individual agents likely reside inside these compounds of safehouses. Occasionally they are allowed to maintain their own places of living if they can afford it, but Maker have mercy on the fool of an agent who tries to have his own residency out of the knowledge of the Crows. Tabs must be kept on the members as much as possible.

In addition to acting as safe houses many of them also act as assets, and Crow safehouses may also be safehouses for their allies as well. Frequently the smaller, more discreet properties outside of the compounds, Velabanchel and the Archive consist of shady places, including but not limited to:


 * Brothels (these are very beneficial as the workers and owners benefit via income and protection as the Crows also gain possible recruits and shelter)
 * Taverns
 * Smaller, shadier inns
 * Opium dens and similar establishments.
 * Clinics and some small shop (these are somewhat less common, but very vital, especially outside of Antiva.)

The likelihood and the number of these establishments counted as 'safe' for Crows is less if the actual influence of the guild is less. Places such as Tevinter, the Anderfels and the Kirkwall area of the Free Marches have little to no safehouses and are often considered 'dead zones', in which missions involving those areas are rare and those that do go off to those places are generally not expected to return, regardless if the mission was a success or not. Typically these safehouses are in larger cities rather than towns, one notable exception being the Ferelden town of Lothering, which since it's impressive reconstruction and growth, has become a rather attractive area for Crows, and one of the seven Masters in particular.