People

Those included in this list are the canon characters that have an impact on Thedas during the era the RPG is set.

Alistair Theirin, King of Ferelden
Alistair Theirin, son of Maric and brother of Cailin.

After being crowned King of Ferelden in the year 931 the Warden and former Templar spent twenty years rebuilding his country and making it stronger than it had been in over two hundred years.

The King is infertile because he is a Grey Warden and the only child he has fathered was the result of the dark ritual with Morrigan. Both the witch of the wilds and the child she bore have not been seen for twenty years, since the King and the witch parted ways after ending the Blight.

The defeat of the Archdemon (which is now celebrated every year in Denerim during the festival of Demonfall) unified Ferelden. The elves, the dwarves and the magi came to King Alistair's aid and they were rewarded for their loyalty to both him and the Grey Wardens. The King gave both Soldier's Peak and the Arling of Amaranthine to the Grey Warden's but he left the Order to rebuild his country. The elves were given Ostagar and there they have established the first elvhen city since Halamshiral. Alistair also has a close allegiance and favourable trade treaties with King Bhelen of the Dwarven Nation.

The King has, throughout the years, been chasing rumours about his father. However, in the year 950 he finds himself close to his Calling. The Song plagues his dreams again and he knows he must leave his throne soon and enter the Deep Roads for one last, glorious battle.

King Alistair is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

Alistair cannot father any children and the Old God Baby will not feature in this setting. None of our plots in the foreseeable future will include either Morrigan, Flemeth or this child.

There are no current plots involving King Alistair.

PM an admin if you want an NPC appearance from this character.

Arigena
"The Qun is fair and equal."

The Arigena is the leader of the craftsmen of Seheron and Par Vollen. She represents the embodiment of the industrial, agricultural and mercantile aspect of the Qunari government, having oversight over what the Qunari believe to be the 'mind' of their society. The Arigena is always a female.

The Arigena is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving the Arigena.

PM an admin if you want an NPC appearance from this character.

Ariqun
"SUBMIT TO THE QUN!"

The Qunari priests and by extent their leader the Ariqun, represent the soul of the Qunari.

Ariqun commands the Tamassrans and Ben-Hassrath.

The Ariqun is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Ariqun.

PM an admin if you want an NPC appearance from this character.

Arishok
"Fixing your mess is not the demand of the Qun, and you should all be grateful!"

The Arishok is the leader and highest ranking general of The Antaam, the military branch of the Qunari peoples. He is part of the Triumvirate and leads what is believed to be the "body" of the Qunari.

The Arishok is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Arishok.

PM an admin if you want an NPC appearance from this character.

Artimus Clavarie, King of Nevarra

 * Related to the Orlesian Emperor by marriage.


 * Daughter was killed in the uprising in Nevarra City.


 * Is rather torn between helping Orlais with the mage war and getting his own revenge. Does not want to give the Emperor an inch, but the war has them on more common ground.

The Nevarran King is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the King.

PM an admin if you want an NPC appearance from this character.

Aza'onna A'tear, Elder of Ostagar

 * Thirty-eight years old.


 * Has been Keeper for twelve years.


 * Much is said of her relationship with Nim'aridoln Dia'dami!

Aza'onna is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving Aza'onna.

PM an admin if you want an NPC appearance from this character.

Bhelen Aeducan, King of Orzammar
King Bhelen of Orzammar was crowned by the Assembly in 930 after receiving the backing of Paragon Caridin and the crown made by him.

After the Blight, having sent dwarves to support the fight against the Archdemon and the hoard, Bhelen turned dwarven society upside down. He dissolved the Assembly, got rid of the Caste system in Orzammar and offered the Casteless both places in dwarvan society and a chance to help their people retake the thaigs from the retreating Darkspawn. He acted quickly and without impunity, being a harsh dictator but a progressive leader. The nobles lost their say but the Casteless had more of a chance at a life outside of Dustown. Equality below that of the King and the King alone is what Bhelen's Dwarva Empire is about.

The dwarves, under Bhelen's rule have done many things, mostly due to the strength of the Casteless and Bhelen's allies and single-mindedness. Kal'Hirol has been retaken, the other Thaigs under Ferelden investigated and the Deep Roads made more secure between Orzammar and Kal'Hirol. Trade agreements have been established with the King of Ferelden, the Elves of Ostagar and the Wardens of Amaranthine - though the latter is on tentative ground right now due to the actions of Commander Thorne. Ancient Thaigs, of the like beneath Brecilian Forest, have also been rediscovered as well as old forts rebuilt and repopulated (beneath Ostagar, for instance). The Surfacers, like the Casteless, have a place amongst the dwarves again, further strengthening Bhelen's Empire in the Deep.

The one thing he wishes to improve upon is Orzammar's connections to their cousins in Kal-Sharok. They have a tentative relationship with them and though some knowledge and items have been traded there is still much more about the Ancient City that Bhelen wants, thus he has sent emissaries and merchants and immigrants to the city in the hope of a more profitable relationship.

King Bhelen is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving King Bhelen, though missives from the King and his orders via leaders within Kal'Hirol have been and will be NPCed.

PM an admin if you want an NPC appearance from this character.

Black Divine Caeso Amatius Laeca
"They will all bend the knee. The Imperium will rule Thedas once more, and beyond!

The Black Divine is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Black Divine.

Cian Vael, Prince of Starkhaven

 * Distant cousin of Sebastian Vael.


 * Was a young boy when the Vael's were attacked, his mother had been out of the city when it occurred and had been overlooked being a minor member of the Vael family.

The Prince is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Prince.

PM an admin if you want an NPC appearance from this character.

Coryn Sher, Teyrn of Ostwick

 * A feared and famous warrior.


 * Many questions over his political abilities.


 * Thought to be in fear of the Swords.

The Teyrn is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Teyrn.

PM an admin if you want an NPC appearance from this character.

Daneth Durgen'Assan, Elder of Ostagar

 * Forty-eight years old.


 * Has been Keeper for seventeen years.


 * Many consider him to be a warmonger.

Daneth is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Daneth.

PM an admin if you want an NPC appearance from this character.

Divine Justina V
"The Maker sees us all as equals. In order to bring mages back into the fold we must treat them as the brothers and sisters they are, not the rabid animals they have been accused of being."

Divine Justina is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

The overarching plot of the Chronicles of Thedas heavily involves The Divine and she is currently engaged in several Orlais based plots as well as the specific plots of the Seekers of Truth.

PM an admin if you want an NPC appearance from this character.

Draenia Wollaston-Joury, Viscount of Kirkwall

 * Conflicted between the will of the people, and the Chantry.


 * Reputation of being a good man.


 * Situation is impossible, but respect for him grows by the day.

The Viscount is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Viscount.

PM an admin if you want an NPC appearance from this character.

Ernsta Kal-Sharok, Bund-Gathol of Kal-Sharok (Canon Character - Leader of Kal Sharok)
Ernsta Kal-Sharok is a woman who firmly believes that the best defense is a damn good offense. In all facets of her life, she applies this philosophy liberally and without prejudice. This is the foremost thing to keep in mind. She holds the title of Bund-Gathol, literally Head of Fortress, an ancient dwarven title that hails back to the days of the First Blight. In those times, while the King would rule the city, the Bund-Gathol would be more of a steward and general, presiding over much of the day to day requirements of maintaining the cities defenses. After the change in political systems, this title was given to the head councillor and Commander of Kal Sharok in times of crisis. She is, in her own way, both a forward thinker and a backwards one. Forwards, because she is ever planning for the future, plans that as the effective leader of the city she has some capacity to carry out. Backward, because she is somewhat limited in the way she thinks, and has many opinions that some would call outdated.

Despite coming from a house of diplomats great minds, Ernsta was always a warrior. She fought with the warriors, constantly volunteered to meet, work with and be patron to both the Legion and the Rock-Knockers, and has in her time as the first voice of House Kal-Sharok been a huge advocate for military advancement, providing funding to combat engineering, golem tech, defense and smithing over the already well developed agriculture and economic sectors. In particular, the House of Valdasine has benefitted greatly from her support, growing in number, influence and wealth as the dwarva of the city pick up which way the political tides are flowing. It was with this house that she spent much of her youth, involving herself as thoroughly in the crafting, practice and even distribution of arms and armour to various organisations within the city. While she lacks the absolute power of a king or queen in the traditional sense, the influence her house holds combined with her iron will has allowed her to progress her aims as effectively as any leader of Kal-Sharok in the last two centuries could boast.

Her personal life is somewhat more of a mystery. From a young age, she was a distant woman, preferring to hide away in her room on the few occasions she was home. She was known to train in secret with the Legion of the Dead, and spar and fight in combat training with many groups within the city. Rather than focus on her diplomatic duties, as a youth she would learn what she could of weapon crafts, and often she has been found socialising with warriors rather than other, more politically important people. Despite this behaviour, she was somehow chosen by her house as the next candidate for the seat of Bund-Gathol, which she assumed upon the passing of her father.

Immediately, she began to push for a stronger Kal-Sharok, one who strengthened their alliance with Orzammar while becoming a little more wary of non-dwarves. Better martial training was introduced, and the economics of the city were slowly shifted to suit the new increased market for arms and armour. The agricultural innovations of the city were fortified, and the walls completely repaired. The Steel Queen, as her household tend to call her, bears a particular hate for the darkspawn, moreso than most dwarves, but her methods differ from Orzammar. While the sister city and it's King Bhelen attempt to use alliances to reclaim Thaigs and slowly repopulate, Ernsta wants to take a different approach. In her own head, she plans to make Kal-Sharok impregnable, a stronghold that is unparalleled in the Deep or on the surface, and from there perhaps one day to strike for the ancient cities that were lost at the same time as they were sealed off, Hormack and Gundaar.

In particular, Ernsta is suspicious of the Grey Wardens. Many dwarves in Orzammar feel the Wardens are not so special, as they simply fight Darkspawn, a task that all Dwarven warriors face. Ernsta is a true daughter of Kal-Sharok, and is of the line of Markan the warrior prince, and regards most of the efforts of the Grey Wardens as infantile, dismissing their claims to know of the Darkspawn. This is kept mostly private, but she is of the people who were locked on the same side of the wall as the Darkspawn, whose city was thrown as a sacrifice to slow the tide, and who survived. She would rather the dwarves be the ones to strike the final blow against the Darkspawn, and is very conscious that the huge swelling of Darkspawn that accompanies a Blight was not given a chance to truly invade the surface, due to the quick putting down of the Archdemon. This, in her mind, simply means that the odds her own people face are far higher, and she remains resentful of it.

While a suspicious and aggressive leader, Lady Ernsta has thus far proven both a profitable and capable leader for her people, and a strong figurehead for the authority of the Council to rally behind and direct the flow of the city. Time will tell whether her attempted changes to her city will be for good or ill, but as it stands, Kal-Sharok is stronger than ever.

Ernsta is one of the few canons played by a member (a former member of staff) and cannot be NPCed. She is a playable character because she is a CoT orinal canon. She is generally involved in all game changing events in Kal-Sharok.

The current plot involving Ernsta is "Enemy of Mine Enemy" a Warden plot.

PM Dunk if you want an appearance from this character.

Francois Pufoy, Knight-Vigilant
"Either they submit to us as Overseers or they are Annulled."

Francois Pufoy, the Knight Vigilant, is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

The overarching plot of the Chronicles of Thedas heavily involves The Knight Vigilant and he is currently engaged in several Orlais based plots as well as the specific plots of the Templar Order.

PM an admin if you want an NPC appearance from this character.

Furia, leader of the Resolutionists

 * The most wanted man in Thedas...


 * Leader of the Hand

The Rivaini began the rebellion against the Chantry and templars at a young age, sowing seeds of discontent in Dairsmuid and then Ansburg. He gathered many magi to his Cause even as they endured their imprisoned existence beneath the foot of the Templar Order; at first the group moved in silence, and shadow, a fraternity known as the Resolutionists. Soon they struck, however, taking the opportunity presented by the destruction of the Kirkwall Chantry to rip the Templar Order first from Ansburg, and then Dairsmuid.

Since then Furia has lead what would become known as the Hand of Justice to victory after victory, pushing those he calls oppressors further back towards the heart of Andrastindom, Orlais. There are many who believe he will not stop until the White Spire itself is torn from the lofty heights it has occupied for countless years.

Other Rivaini; though he was left, neglected upon the streets of Rivain by a family he has never known, Furia holds no bitterness towards the Sunbourne land. Rather, he embraces it, declaring it the most free land of all Thedas; the elf claims that there is a spiritual energy upon and within Rivain that can be found nowhere else, and that is the reason why tyrannical authorities can never settle any of the country in a permanent fashion.

Elvhen; the mage accepts that his life as elfkind has been considerably easier thanks to the luck of being orphaned within Rivain of all the countries in the world, but even then he has experienced the other side to that coin, enslaved as he was in the Imperium. Throughout his life he has devoted his time and energy to learning what he can of the people he was born to, but never given chance to unite with; he feels nought but pride and passion for being elvhen, and it burns within him, fuelling his desire for vengeance against those who would oppress others for whatever reason.

Allies Tavius; his closest friend and ally, the Antivan noble has stood shoulder to shoulder with Furia against the Chantry and Templar Order. Such is the enduring strength of their bond, ever since Tavius was captured Furia has found himself struggling as he has faced more and more crucial decisions regarding their shared Cause.

Kaelina; where Tavius knew Furia in his earliest days as a rebel against the highest authorities, Kaelina knew him even before that time. Having met him at the College of Magi, in Cumberland, the Nevarran noble bonded almost immediately to Furia, the two sharing a common love of magic, and an entirely cynical view of the world.

Enemies Templars | Chantry | Seekers

Îdhwë Vir'Melana, Elder of Ostagar

 * Forty-three years old.


 * Has been Keeper for nine years.


 * Has a reputation for creating recruits of the Emerald Knights.

Îdhwë is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving Îdhwë.

PM an admin if you want an NPC appearance from this character.

Isabelle Damasio, Queen of Antiva

 * Is a widowed Queen.


 * The niece of the recently deceased Grand Cleric of Antiva.


 * Devout Andrastian.


 * Has a strong relationship with the Crows.

The Antivan Queen is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving the Queen.

PM an admin if you want an NPC appearance from this character.

Just La Guerry, Emperor of Orlais

 * He is thirty-seven years old.


 * Born rich, lived rich, big into politics. Met Renard du Sael one day.


 * Celene died, he took power.

The Orlesian Emperor is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Emperor.

PM an admin if you want an NPC appearance from this character.

Kaelina DyRoth, lieutenant Resolutionist

 * The most wanted woman in all of Thedas . . .
 * Member of House DyRoth

Born into wealth and luxury, Kaelina's natural gifts with magic and academia were quickly honed throughout her childhood. To this day she is a finely tuned weapon, of a cause she would not hesitate to die for. The mage's father has ever been a significant influence in her life, the two bonded almost as one heart; as his daughter grew in stature in rebelling against the highest authorities, Edward DyRoth's pride swelled to a point where he too became fully invested in the Cause.

House DyRoth has thus been the largest sponsor of the Hand of Justice, and continues to supply money, connections for trade and politics, and most of all influence. Kaelina moves as a shadow, whilst her father positions the Cause into a legitimate movement.

Other Nevarran; it is in the blood of the people of this land to fight. From the famed dragon hunters through to those who rebel against the constant encroaching of Orlais, Nevarra is a country known for the pride of its people, and their resourceful nature in the face of such an overwhelming enemy. Kaelina hates the Empire, and it's Chantry. She fights not only for magi against their eternal enemy, but for those she would call her people.

Nobility; despite the trappings that so often cage people into a life of stupidity and sloth, Kaelina has always taken advantage of the unique perspective that is borne from wealth and title. Whilst she cries for freedom to all, there is always a conflict within, one she shares with her half-brother, Raivehn; on the other side of the coin to the Cause, there is the fact that she believes some are better than others, and so deserve more. It is this conflict which holds her from committing fully to one life, or the other.

Allies Furia; nobody knows Kaelina as well as the leader of the Hand of Justice. Furia is her confident, teacher and trainer; despite the tragic events of her love life, it has always been Furia who has remained, ever her kindred soul. It is even believed by many Resolutionists that he played a part in her separating from a once-held connection to a Dalish clan.

Tavius; to say that the Antivan noble was anything other than ill-favoured in the eyes of Kaelina was once a lie. In the early days of the rebellion the two clashed over many things, especially the strategy employed by the Hand of Justice. However, over time war and the incessant tearing at the soul therein has caused them to become close friends; much solace can be found with one who lives the life you also live, after all.

Enemies Templars | Chantry | Seekers

Karl Renkel, Seeker General
"I take orders from the Divine and the Divine only."

Karl Renkel, the Seeker General, is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

The overarching plot of the Chronicles of Thedas heavily involves The Lord Seeker and he is currently engaged in several Orlais based plots as well as the specific plots of the Seekers of Truth.

PM an admin if you want an NPC appearance from this character.

Marc Di Prous, Lord Chancellor of Tantervale

 * Ambitious.


 * Was eager to host the tourney. Not so happy about a Raider being the Champion of his city.


 * Suspicions of links to Tevinter.

The Chancellor is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Chancellor.

PM an admin if you want an NPC appearance from this character.

Miraya Zeyase, Queen of Rivain

 * Twenty-five years old.


 * Became Queen in her teens.


 * Also married young and had children young.


 * Known for her outspoken views against the Chantry.


 * Rumoured to have family who are mages.

The Queen is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving the Rivaini Queen.

PM an admin if you want an NPC appearance from this character.

Mirthaia Dar'Enansal, Elder of Ostagar

 * Seventy-seven years old.


 * Has been Keeper for forty-nine years.


 * Often considered the "leader" of Ostagar.

Mirthaia is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving Mirthaia.

PM an admin if you want an NPC appearance from this character.

Nelisande, Margrave of Ansburg

 * Rose to power in the aftermath of the mage rebellion.


 * Rumoured to be a Resolutionist.


 * Always disappears whenever Furia is in the city.

The Margrave is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Margrave.

PM an admin if you want an NPC appearance from this character.

Nuala Elanil, Grand Enchanter

 * Resides at the College of Magi, in Cumberland.


 * Stories tell of her facing down a group of terrorist magi from the infamous Hand of Justice.


 * A particularly strong rumour concerning her and the Seeker General indulging in an affair has recently (as of 9:51DA) come to light.

The Grand Enchanter is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving the Grand Enchanter.

PM an admin if you want an NPC appearance from this character.

Saerassë Bel'era, Elder of Ostagar

 * Sixty-one years old.


 * Has been Keeper for thirty-five years.


 * The Keeper of Knowledge of Ostagar, she is rumoured to be key to rediscovering the magic of old.

Saerassë is unplayable as a character and is rarely NPCed. When she is only a staff member can play her and they will only do so for game changing events.

There are no current plots involving Saerassë.

PM an admin if you want an NPC appearance from this character.

Sammel Raegan, Lord Seeker

 * Has a reputation for having the most tactically astute mind in all of Thedas.


 * His decision to continue serving the Seekers is something of a mystery, as he has been pursued to work less hard for money on numerous occasions.


 * Rumours are abound that he has been sought to lead a campaign against Tevinter, by the Emperor of Orlais himself.

The Lord Seeker is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Lord Seeker.

PM an admin if you want an NPC appearance from this character.

Servius Otacilius Severus, Archon of the Imperium
The story of the Archon is a curious one indeed. One day, it will be revealed to all of Thedas. ..

The Archon is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the Archon.

PM an admin if you want an NPC appearance from this character.

Sorintus Gnaeus, First Enchanter of Minrathous

 * A mage of great power, he has learned much of the old ways of the Imperium.


 * Is known for being a harsh task master, a man of great discipline.


 * Rumoured to be preparing to make a move for the Seat of the Archon imminently.

Sorintus is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving Sorintus.

PM an admin if you want an NPC appearance from this character.

Tavius, leader of Nueda

 * Bound by fate...
 * Leader of Nueda

At the breaking of the war, the mass revolt by the magi of Thedas, there was chaos. Death and fire spread across the lands, but amidst it, in Ansburg, the Antivan had orchestrated a group of magi who had taken to the magic of shifting as he had into delivering surgical attacks against the Templar Order. This group, which would grow to become known as Nueda, used stealth, speed, and the cover of shadow to destabilise templar forces before they had even realised that they were being attacked.

The level of success Tavius had achieved was such that Furia ordered the formation of an official group; a faction made exclusively of shifters, for the purpose of stealth attacks and espionage. Since then, the animal forms of the crow and the wolf have been the hallmarks of Nueda, and the people of Thedas are rightfully struck with fear and awe whenever even a single one of these animals crosses their path.

Other Antivan; war has torn Tavius from his home, his family. Before that it was the Chantry and templars. To live in wealth in Antiva is not so simple as any other country in Thedas, but despite the complexities of being elvhen nobility Tavius does not spend a day without thinking of it for at least a few minutes. Despite his demeanour, he grew up a happy child, and considers his life since to be a punishment for some crime he does not remember committing; perhaps in another life. ..

Malvae; the Antivan takes little stock in the emotional worth of most people, and certainly has never been able to centre his physical desires with anything else. Sex is sex, and little more. Thus it is a mystery to those who know him well that his relationship with the former Dalish elf he recruited sustains. When sex is involved most women are a part of his life for what seems like a fleeting moment, but his bond with Malvae has stretched for years. It is a mystery that few are willing to question him about.

Allies Furia; it is often said of Tavius that he is a guarded individual, shielding his thoughts, emotions, and even his spirit from external influence. However, the question is also asked by plenty of people - when exactly did he become this person. The Antivan is bonded to Furia in a way that no other person can match; observers of a varying nature have even said that they are two halves of the same person, and despite apparent conflicts arising between the pair in recent years it is still the opinion of most people that nothing can break these two apart. Not even the gods themselves.

Kaelina; as a brother to a sister, Tavius looks to the Nevarran nobles in ways that he could not with Furia. The fact is that he and Kaelina could never be on equal footing, and despite the protective instinct that is engaged whenever Kaelina is involved, she has, and always will be his superior in too many ways for him to think or feel that they could ever be equals.

Enemies Templars | Chantry | Seekers

Tobiaz Lasek, First Warden

 * A secretive man, some consider him to be extremely paranoid.


 * His political enemies often claim that he holds his position merely by outlasting his contemporaries, brandishing him a coward.


 * There are rumours that he seeks an alliance with the Imperium, and is willing to offer Anderfels as part of the deal.

The First Warden is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the First Warden.

PM an admin if you want an NPC appearance from this character.

Vanatol Eltmeier, King of the Anderfels

 * Was not directly in line for the throne. Began his adult life as a captain.


 * Due to battles with the Imperium, much of the monarchy is destroyed, and he unexpectedly has to take the throne.


 * He admires the Wardens, but refuses to allow them all of the power the people have already gifted them.

The Anders King is unplayable as a character and is rarely NPCed. When he is only a staff member can play him and they will only do so for game changing events.

There are no current plots involving the King of the Anderfels.

PM an admin if you want an NPC appearance from this character.